In Fantasy Premier League, there are plenty of different ways to score points, but one method that can be often overlooked is bonus points.
FPL offers traditional ways of increasing a manager’s score, be it through a number of saves, goals or assists in a match.
However, bonus points hand out extra rewards to players for an overall performance, which is calculated through a number of different statistics.
It can be tough to follow in a match, but find the players who are often top of the bonus point rankings and you’ll have the stars capable of improving your rank every gameweek.
So with that said, here’s a look at how FPL bonus points work with statistics tied in from live Premier League matches.
- READ MORE: What is Fantasy Challenge? Everything you need to know about the FPL game mode including rules

What are FPL bonus points?
FPL bonus points are additional points that players can score for their overall performance in a game, combining statistics to discover their impact, also known as Bonus Points System (BPS)
These are dished out in three different increments, with at least three players able to earn either one, two or three points from a game.
If players are tied on their BPS score for a game, then points will be handed out to both in that position.
Bonus points are in their own system and cannot take away points from the overall scoring method of the game.
When are FPL bonus points added to the game?
Bonus points can be viewed after the game, with prospective tables for each game showing how many points a player is set to receive.
This is subject to change though and the points aren’t guaranteed until one hour after the final whistle of the last match of the gameweek.
That means managers may see a change in their bonus points for players right up until the gameweek is locked in and confirmed.

How are bonus points scored in FPL?
Bonus points are scored based on match data, which FPL gather from OPTA, to score a player’s performance in any given game.
Each action in a game, whether it’s minutes played, goals, assists, passes, saves, dribbles or shots, will gain a certain amount of points in the BPS.
This will then be tallied up until there is an order, with the top three scorers in the match receiving bonus points in order from one to three.
The points in BPS are scored by the following:
| Action | BPS score |
| Playing for 1 to 60 minutes | 3 |
| Playing more than 60 minutes | 6 |
| Assists | 9 |
| Goalkeeper/defender goal | 12 |
| Midfielder goal | 18 |
| Forward goal | 24 |
| Save | 2 |
| Penalty save | 9 |
| Goalkeeper/defender clean sheet | 12 |
| Two clearances, blocks or interceptions | 1 |
| Three recoveries | 1 |
| Successful tackle | 2 |
| Goalline clearance | 3 |
| Successful open-play cross | 1 |
| Big chance created | 3 |
| Key pass | 1 |
| Completed dribble | 1 |
| Winning goal | 3 |
| Shot on target | 2 |
| Fouled | 1 |
| 70% to 79% pass completion from at least 30 passes | 2 |
| 80% to 89% pass completion from at least 30 passes | 4 |
| 90% to 100% pass completion from at least 30 passes | 6 |
| Yellow card | -3 |
| Red card | -9 |
| Goalkeeper/defender goal conceded | -4 |
| Own goal | -6 |
| Giving away a penalty | -3 |
| Missing a penalty | -6 |
| Error leading to a goal | -3 |
| Error leading to a shot at goal | -1 |
| Big chance missed | -3 |
| Shot off target | -1 |
| Tackled | -1 |
| Giving away a foul | -1 |
| Caught offside | -1 |
It shows the depth at which the game goes beyond just the usual scoring methods of goals, assists, clean sheets and saves.
Certain players may be positively or negatively impacted by their performances in the BPS, which may change some thinking about the players chosen and whether they are more or less likely to earn bonus points.
